Celestial Refresh Wiki
Name Vega
Type Status
EP Cost 8

The target is immune to negative status effects for X amount of turns. This effect does not end status effects that are already inflicted on a target. Must wait a full turn before reapplying it to a target. Each turn of this buff counts as one individual buff for the purposes of incoming [Dispel] effects.

On Techniques[]

[Vega (X)] is a Status, and as such requires one effect slot to have a stack of it on a technique. Each X costs 8 EP, if added in that way.

Training Grounds Prices[]

Adding [Vega (1)] to a tech costs 3 upgrades, as well as:

  • 240c if the tech costs EP
  • 280c if the tech costs no EP

Increasing the effectiveness of an existing [Vega] effect by 1 costs 3 upgrades, as well as:

  • 120c if the tech costs EP
  • 160c if the tech costs no EP

On Abilities[]

The following abilities involve [Vega]. Check the Abilities chapter for details.

  • May add [Vega 1] to a technique for 8 EP once per round (2 Effect Slots)

On Equipment[]

The following equipment effects involve [Vega].

  • Add [Vega (1)] to a technique for 8 EP once per round. {180c} (1 Effect Slot)
  • [Element] attacks inflict [Vega 1] {640c} (8 Effect Slots)

There is no Affinity Shop for [Vega], so these equipment effects must be quested for.

Additional Rulings[]

  • [Vega] is blocked by [Despair], while at the same time, [Despair] is blocked by [Vega]. One being on a unit prevents the other from being applied.

See Also[]

  • Despair - Similar, yet opposite, effect.