Celestial Refresh Wiki
Name Barrier
Type Status
EP Cost 3

Reduces incoming damage to a target by X for four turns.

On Techniques[]

[Barrier (X)] is a Status, and as such requires one effect slot to have a stack of it on a technique. Each X costs 3 EP, if added in that way.

Training Grounds Prices[]

Adding [Barrier (1)] to a tech costs 4 upgrades, as well as:

  • 360c if the tech costs EP
  • 420c if the tech costs no EP

Increasing the effectiveness of an existing [Barrier] effect by 1 costs 4 upgrades, as well as:

  • 240c if the tech costs EP
  • 300c if the tech costs no EP

On Abilities[]

The following abilities involve [Barrier]. Check the Abilities chapter for details.

  • May add [Barrier 1] to a technique for 3 EP once per round (2 Effect Slots)
  • [Barrier] effects last an additional round. (1 Effect Slots, 2 Effect Slots for Duplicates)

On Equipment[]

The following equipment effects involve [Barrier].

  • Add [Barrier (1)] to a technique for 1 EP once per round. {180c}
  • [Element] attacks inflict [Barrier 1]. {240c} (3 Effect Slots)

The Barrier Affinity Shop is Garden Requisitions

Additional Rulings[]

  • [Barrier] decreases the damage after dodging takes place.

See Also[]